Call of Duty has become a household name in almost every home that has a gamer in it. There has been a whole stable of games with the Call of Duty name, 16 to be precise. 2019 saw the release of the newest title, which is almost the same as one of the previous titles, Call of Duty Modern Warfare. Where this was confusing, there is a difference, the previous title being Call of Duty 4: Modern Warfare. The previous title was very much focused on Sargent Soap MacTavish, Captain John Price and Sargent Paul Jackson. The following two Modern Warfares both continue the story of Soap and Captain Price.
One important part about most COD series is that have essentially 3 Game modes, which varies depending on the producer, but generally that would be Campaign, Multiplayer and then some sort of survival mode, whether that is Zombies or Wave based combat.
The focus of this review is from the campaign, which I recently did a play through on over on my twitch channel. Shameless plug, this will also be uploaded on my Youtube page. With the plugging done, lets get into it.
Going into the campaign, I expected it to be more or less the same as COD4: MW campaign, in which we see Soap going to the SAS for training. This one started off completely different than what I expected. The game automatically gave us a warning that there is graphic content incoming…Sign me up!
The campaign starts out with us watching a video on a phone of the Al-Qatala leaders spreading their propaganda, zoom out and we see the suicide bombers and extremists in the back of the van. They stop, get out in Piccadilly Square, the bomber gets out, a mom and her child pause looks at the bomber, the mom embraces her child and the bomber’s hand goes up. Cut to “24 hours earlier”.
Now, this is a rough way to open up a campaign but I LOVE IT!! From the get-go, the new modern warfare does not shy away from the realities of war. It is dark, brutal, and unforgiving. The graphics are absolutely stunning, transitioning from cutscenes to gameplay feels almost flawless, the effects of night vision goggles are very realistic and dialogue between the characters feels organic. The cinematics in the game is basically an animated film (one that I would definitely go and watch if it featured around TF141).
In the saturated world of first-person shooters, content is indeed king. Activision and Infinity Ward approached some of the best firearms operators in the world to make sure that the mechanics behind the reloads, movement under fire, and recoil was accurate. The guns used in the game also have their actual real names, what I love about this detail is that if you want to know the specifications of your favorite gun, you would not have to try and guess what gun it is, instead, you can just search the name and bob’s your uncle!
Guns. Check. Awesome cutscenes and animation. Check. Believable situations. Let's talk about that one, as I feel this is the one that sets the new Modern Warfare apart. There was a very specific mission (I can’t say the name as the anti-spoiler commission would hunt me down) where you have to move through a house, clearing the house of combatants, this particular house is in a suburban environment while wearing night vision, moving in a single file, upstairs slowly and there are doors all around you. During this mission, you have to make 100% sure of where you shoot, as there are non-combatants standing around, sometimes they grab guns other times they don’t. In one particular incident, if you are not careful, you can kill a baby by mistake (this didn’t happen to me luckily).
Where all of the above makes for very involving gameplay, what I dislike is that if you make a mistake, you restart at the checkpoint until you don’t make that mistake, which I can understand if you do something like accidentally blowing your team up or getting hit by a cartwheeling car (this actually happened to me in-game) but I would love it if they could find a way to have a rating system at the end where you get penalized if you accidentally shoot an innocent person, or miss vital intel. In short, I would like to see a campaign like this but with multiple different endings, in this one, I understand its difficult to do that as this leads up to the other Modern Warfares.
As for the length of the campaign, there are 14 chapters altogether, while this sounds like a lot if you just focus on the gameplay and completing the objectives (read…not searching for enemy intel, etc.) this should take you roughly 4 to 5 hours to complete. This isn’t a very long campaign, but with some of the things that happened during this campaign, you might want to pause and pick it up again later.
I had an amazing time while playing this game. The campaign had me tied to the screen for the whole time. The ending was perfect and tied into the other game modes offered by Call of Duty Modern Warfare perfectly. I would give this campaign a solid 9/10.
Rating: 9/10
Recommended for: FPS fans
Trailer:
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